To be added: resource management and inventory material harvesting and processing tools using Survival - this mode is a work-in-progress and only death/respawn, slow construction and no-levitation are implemented. World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings.32-bit & 64-bit – 64-bit version expands the amount of objects and blocks (almost unlimited) and terrain.Modding - world files, 3D models, textures, shaders, API (scripting in-game objects in C#).Steam Workshop – share your creations with the Community.Realistic physics – structural integrity, destructible objects (everything: from blocks to terrain), real proportions, volume, mass, storage capacity, integrity. ![]()
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